Jungle Planet's Reset Details

Discussion in 'Server Announcements' started by Its_its, Aug 31, 2018.

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  1. Its_its

    Its_its Administrator
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    IGN:
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    Greetings Cosmonauts of Jungle Planet!

    [​IMG]

    Jungle's impending reset is gearing up for such an amazing and new adventure so I figured I'd post the details for you guys today!
    Wilderness
    Rep Points
    Faction Points
    Core Chunks and Raiding Points
    *NEW* To the Cosmic Galaxy: Strongholds
    What you WILL keep
    What will be lost
    Competitions
    Reset Time

    Friendly reminder! Gkit cooldowns do not reset because they are a global cooldown. Resetting /gkit's is not possible on a per planet basis.


    Wilderness
    For the first day, Players will NOT have access to /wilderness, make sure you have a plan set ;)


    Faction Points
    Yes, like Nebula, /f top on Jungle Planet will be based on Faction Points.
    [​IMG]

    Faction Point allocation will be multiplied as the map ages by 110% each week. This means that KOTH during week 1 will give 400 Points, week 2 will give 440 Points etc. This multiplication WILL also apply to Daily Purchasable Faction Point Limitations.


    How to obtain Faction Points:
    • Can be earned through in game events (see details below)
    • Can be purchased with in game cash (see details below)
    • Can be acquired through successfully raiding another faction's Core Chunk (based on Y level)
    • You cannot acquire Faction Points if your faction does not have a Core Chunk
    • Your Core Chunk is the first chunk claimed by your faction

    K.O.T.H:
    Week One: 400 Faction Points
    Guaranteed Faction Point Note acquired from the KOTH Lootbag

    Conquest:
    Week One: 50 Faction Points
    Physical item dropped by the Conquest Chest

    Vanilla Outpost
    Week One: 5 Faction Points per hour​
    Automatically applied once captured

    End Drops:
    Week One: 1-2 Faction Points RNG Chance​
    Physical item dropped when killing mobs

    Player Placed Boss Eggs (does not scale as the map ages):
    Brood Mother: 1 Faction Points
    King Slime: 2 Faction Points
    Undead Assassin: 3 Faction Points
    Plague Bloater: 4 Faction Points
    Yijki: 5 Faction Points

    Natural Server Spawned Bosses
    (not placed by players):
    Brood Mother:
    Week One: 5 Faction Points
    King Slime:
    Week One: 10 Faction Points
    Undead Assassin:
    Week One: 15 Faction Points
    Plague Bloater:
    Week One: 20 Faction Points
    Yijki:
    Week One: 25 Faction Points
    Physical item given to the player that inflicted the most damage

    Battlefield Boss
    Week One: 50 Faction Points
    The faction of the player that inflicts the most damage will have points automatically allocated

    Dungeon Lootbags
    Week One: 5-10 Faction Points RNG Chance
    Physical item received when opening a Dungeon Lootbag

    Faction Quests ( /f quest ):
    Week One: 50 Faction Points
    On successfully completion of all 7 days of quests

    Daily Challenges
    Week One:
    10 Faction Points for First Place
    5 Faction Points for Second Place
    2 Faction Points for Third Place​
    Physical item received once the Daily Challenge is completed

    Purchasing Faction Points with In-Game Money
    /factionpoints buy
    $100,000 per Faction Point
    Automatically allocated to the faction on purchase
    Week One: Limited to 400 Faction Points per day​
    Factions will be unable to purchase more than the daily limit however this daily limit does NOT apply to Faction Points and Faction Point Notes received from in game events such as bosses and outpost.


    Core Chunks and Raiding for Points
    The Core Chunk

    Shown by a yellow hashtag on the /f map this chunk is the first chunk claimed by a faction, is visible to anyone running /f map near a Core Chunk, and should be the most protected chunk in your claims! If another faction raids you and explodes regular TNT within the core chunk they will steal Faction Points from your faction.
    [​IMG]

    The Basics:
    • The Core Chunk is the first chunk claimed by your faction
    • To unclaim the Core Chunk you must /f unclaimall
    • The amount of points awarded on breaching the core chunk will depend on the Y level of the breach (The higher the Y the more points) maxing out at 25%
    • To gain points you MUST breach Core Chunk ABOVE Y20. If you breach below Y20 no points will be gained
    • You may not attempt to bypass losing Faction Points by unclaiming.
    • Using alternate factions to hold points is not permitted
    • Claims within three chunks of warzones will not be automatically unclaimed. Claims 4 or more chunks from warzones, regardless of the connecting chunk ownership, will be classified as raid claims and will have a 24 hr limit before they are reverted back to wilderness claims.

    Raiding for Points
    As mentioned above factions can raid for points by breaching the Core Chunk of other factions. If regular TNT is exploded within the Core Chunk a percentage of points will be given to the raiding faction. On successful breach both your faction and the faction that was breached will receive a notification in chat.

    [​IMG]
    [​IMG]


    The Basics:
    • You can raid for points by exploding Regular TNT within the Core Chunk
    • The percentage of points lost will be based on the Y level of the TNT that explodes within the Core Chunk
    • To gain points you MUST breach Core Chunk ABOVE Y20. If you breach below Y20 no points will be gained
    • If breached your faction will be placed on an 8 hr Raid Cooldown
    • You may not attempt to bypass being raided by breaching yourself.
    • Attempting to undermine the point system could result you being removed from the server.


    Strongholds
    A more traditional take on Outposts, players on Jungle will have the opportunity to compete for Specialty Perks, points, and Rewards by dominating and controlling one of the two Strongholds.

    Commands:
    /strongholds
    /help strongholds​

    Inferno
    [​IMG]
    Specialty Perks

    • Fly everywhere regardless of rank
    • No Key requirement to enter dungeons
    • 10% /enchanter Discount
    • No AH Tax
    Frozen
    [​IMG]
    Specialty Perks

    • Faction Point Multiplier on Application
    • No Coin Flip Tax
    • +10% bonus jackpot tickets
    • /stronghold sell (operates like /sell hand but for strongholds)
      • $2000/Emerald Block
      • $400/Iron Block
      • $500/Gold Block

    Strongholds are physical locations within the overworld.
    • Rewards including KOTH items will be awarded in the sell room accessible by the controlling faction within the chest.
    • Rewards are awarded alternating between the two Strongholds every 1 hour
      • This means that if rewards are first awarded at Frozen Stronghold they will, in one hour, be awarded at Infernal Stronghold
    • Players must run to a Stronghold to Cap it and mine through the walls to "break" inside.
    • Players can mine through ANY exterior wall of the Stronghold
    • Blocks in the protective walls of the Stronghold have increased durability requiring 15 hits per block to break.
    • Enderpearls do not work within the Stronghold
    • Once inside players can capture the Stronghold by standing on the cap point in the center
    • The more players on a cap point the faster it caps
    • Once a faction controls a Stronghold a contesting faction must first break the cap of the previous faction then re-cap to gain control
    • The faction that controls Stronghold is able to repair the walls with normal blocks (ie: stone, stone brick etc) but not high durability blocks (such as obsidian)
    • If a player from outside a faction capping or contesting a Stronghold enters the cap zone the cap time will freeze and the Stronghold will show as contested.
    • Only faction members of the controlling faction are able to access and use [Sell Room] and Sell Signs
    • Factions are only able to control one Stronghold at a time
    • Buffs from a controlled Stronghold affect only the controlling faction and apply throughout the Planet.

    What you WILL KEEP after the reset:
    Ranks (yes even those won from crates)
    Titles
    /gkits
    /vkits
    Cosmic Effects / Trails
    Purchased F Powerboosts
    The quantity homes that you currently have available to you at the moment of reset

    What will be lost with the reset:
    Cash Balance
    mcMMO
    Inventory/Echest/PV Contents
    Bases/Land etc
    Home locations
    /vkit LEVELS (reset to zero)

    So what will the last day of Carnage involve? We have put out the last updated Reset Kit that is geared and created so that all players, from Trainee to top tier rank holders, are able to participate. Drop parties, maybe a boss or two and finally, in the final hours, the warzones will be unclaimed for full map destruction!


    Don't forget!
    Vid Montage Competition closes when the planet comes back up after carnage.
    Rap Battle Competition closes when the planet comes back up after carnage.
    You can find the submission threads for both stickied under General :)

    Get your entries in as the winner receives a Custom Title of your choosing! That means you choose what your title will say provided it doesn't exceed 12 Characters and follows the rules of the server! (Note: Once selected and awarded you cannot change it).

    I know, I know, "But ypperin doesn't even know what I write here and what TIME will the reset be?!?!"

    Jungle Planet can look forward to the planet going down today (Friday) at approximately
    3:00-3:30pm CST (1:00-1:30pm PST, 4:00-4:30pm EST)
    and should be down for less than 30 minutes (barring any unforeseen situations)
     
    #1
  2. jroll506

    jroll506 Well-Known Member
    Mist Pleb Vanguard Vine Spectre Guardian Apprentice -= Scorcher + =- -= DemonLord + =- -= Hero + =- -= FlowerKing + =- Fantasy Dragon Cosmonaut

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  3. MonsterTheSloth

    Necromancer Paladin Inferno Knight Survivor Rosy Amazon -= Dragon + =- -= Guardian + =- Freezer Ghoul

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  4. ImASpecialKid

    ImASpecialKid Helper
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  5. thematrix

    thematrix Member
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  6. _ItsHugo

    _ItsHugo Well-Known Member
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  7. Yautja4130

    Yautja4130 Helper
    Helper Orchid Hydra Squire Wizard Voidwalker Sandstormer Shipwrecked Acolyte -= Witcher + =- Bamboo -= Scorcher + =- -= Hero + =- -= Guardian + =- Buccaneer Glacier Commander Captain Drifter

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  8. LDram

    LDram Moderator
    Paladin Nomad Merchant King Mercenary Mage Tropico Wyrm Guardian -= Scorcher + =- Fiend Glacier Commander Heartless

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  9. CraftOfBattle

    CraftOfBattle Well-Known Member
    Paladin Tropico Vanguard Sandstormer Shipwrecked Acolyte -= Scorcher + =- -= Executioner + =- -= Hero + =- -= Guardian + =- Buccaneer -= Archmage + =- Glacier Commander Dragon Cosmonaut Daisy

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  10. ultimatcrafter7

    ultimatcrafter7 Active Member
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    strong holds will be interesting
     
    #10
  11. Jxsper_

    Jxsper_ Member
    Mist Tropico Vault-Tec Witcher Scorcher Slayer Acolyte Archmage Basilisk -= Guardian + =- Engineer Commander

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    420 numb 1
     
    #11
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