Discussion in 'Suggestions' started by KierMoi, May 13, 2019.
Give TOP+ accounts a 5 or 10% chance to not lose the key when entering a dungeon
It's an alright idea but with the amount of people who have top+ these days it would make the fact that holding infernal giving you less of a chance of losing the key almost useless.
Make the chance stack
Then you are taking the problem back to where it was. Too many people running too many dungeons at the start of a map.
No dungeons untill 2weeks into the map so no problem
1st dungeon is only disabled for the 1st week. And once they are opened the economy is still going to get flooded. That week is just going to be used to grind out basework for most facs.
I dont think the chance of not losing the key is gonna stop people. you make you're money back either way
It would legit be 30% thats less then monopoly working id say thats a good idea
You are 100% incorrect. At this stage of dungeon's map they are open and people have done them but they actually have now been needed to **** and everyone who does them automatically runs at a loss because it costs more per key than what you get out of it. It is rather taking away from the eco
No one is doing first until second unlocks, and that’s just because you need to do first before
I think this would undermine Infernal. Though I'm interested in hearing feeback
+1 5% would be fine
Maybe make a poll?