Detailed Access and Perms Walkthrough

Discussion in 'General' started by ypperin, Jun 3, 2018.

  1. ypperin

    ypperin Community Manager
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    Greetings Cosmonauts!

    There have been a few members who are still not clear on how to /f access and /f perm function so I figured I would take a little bit on my Not-So-Lazy Sunday to give you all a thorough walk through with video support on each aspect and answer all your questions as it is a requirement that you have proper /f access and /f perms set up to make an insiding report:

    To add or limit perms / player interaction for your claims or a specific chunk a player or faction must first be given access.

    Accessing a Faction to ALL Claims
    • /f access f <faction name> all - grants a default permission group to all CURRENT owned chunks but NOT chunks claimed AFTER access was granted.
    IMPORTANT: Recruits within an accessed faction will still NOT be able to make any changes unless specific permissions for that player have been granted (see below)


    • IF you wish to add recently claimed chunks to a faction's access you will have to remove their access and reaccess the faction.
    • Access can be granted to all faction relationships except enemies. If you enemy a faction they will lose all permissions and access to all chunks.


    Accessing a Faction to Specific Claims
    • You can access a whole faction to specific chunks rather than all chunks by standing in the chunk you wish to access them and running the following command:
      • /f access f <Faction Name> yes
      • The faction that is accessed to this chunk will NOT have access to other chunks.


    Accessing a Player to ALL Claims
    • /f access p <IGN> all
      • Grants a default permission group to all CURRENT owned chunks but NOT chunks claimed AFTER access was granted.
      • This will not grant access to that player's faction, ONLY the player will have access

    • IF you wish to add recently claimed chunks to a player's access you will have to remove their access and re-access the player.


    Accessing Players and Factions to Specific Chunks ONLY
    • Players can grant access to a specific chunk and are NOT required to grant access to ALL chunks.
      • /f access f <faction name> yes
        • Grants access and default permissions to the faction specified in the chunk you are standing in
      • /f access p <player name> yes
        • Grants access and default permissions to the player specified in the chunk you are standing in


    Reviewing who has access and where
    • Faction Leaders and CoLeaders are able to review who has access to their claims and a summary of which claims they have access to by running:
      • /f access


    Removing access through the /f access GUI
    • Players can remove access from a specific player or a faction through the /f access GUI by running /f access and right clicking the faction or player shown.
    • Removing access from a faction will NOT remove player specific access that was granted.



    /f perms
    /f perm allows you to customize the type of access a faction or a player within your claims.
    • Once access is granted to a faction or player a default permission group will be created.
      • If a player or faction has been granted access, their default permissions will automatically be granted to ANY claims they are given access from that point forward.
      • Leaders and CoLeaders can change the permissions for any chunk through the Chunk Specific Permissions section in the /f perm GUI
    • If the faction or player is enemied while they have access to they will LOSE all permissions and access granted
    • The default permission group are the permissions that are automatically granted when a faction or player is given access through the /f access command.
      • Access is NOT automatically granted when you claim regardless of whether you have granted a faction or player access to all. Default permissions are only granted to current claims, not new claims. See above.
    • Players can grant access to specific players within a faction which will override the default faction permissions.
      • When a player is granted specific permissions, regardless of their rank in their faction or whether their faction is granted access, their player specific permissions will override the faction specific permissions granted.
    • Players can grant permissions based on default or they can grant different permissions for specific chunks. The Chunk Specific Permissions will override the default permissions granted to a faction.

    • If a faction is granted chunk specific permissions those permissions will override a player's default permissions unless the player's permissions for that chunk are specifically set for that chunk.

    • Permissions are easily toggled through the /f perm GUI and are updated in real time. This works on Default Permissions as well as Chunk Specific Permissions


    • If you are removing access from a player or a faction you do NOT have to stand in each chunk just simply right click the faction or player in the /f access GUI or run the following command/s to remove all access from a player or faction:
      /f access f <faction name> none
      /f access p <player name> none

    • Keep your base safe
      • CoLeaders and Leaders should remember that they are able to adjust and change permissions for their faction members. Permissions like TNT, Creeper Eggs, and Obsidian as well as all the others are easily togglable.


    Hope this answers all your questions, feel free to reply here if you have any other's!
     
    #1
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    Nice. That should help out the older and newer community. Great Job!
     
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